
Tatyana Konstantinova
Philosophy
What I believe in
01
Usable comes first
I design so people can do their jobs without thinking about the tool. If something isn't usable, no amount of polish makes up for it.
02
Built for constraints
My best work has come from problems that looked unsolvable. I like working inside real limits to find what actually holds up.
03
Accessibility, by default
Good design holds up for the person in a hurry, on a small screen, with limited patience — not just in the ideal case. That's the bar I design to.
04
Relief over "wow"
The reaction I aim for isn't excitement, it's a quiet "finally, this actually works now." That's usually how I know the job is truly done.
Experience
Where I've been
Product Designer
Soundmouse (Orfium)
2020–2025
UX/UI Designer
MWD Technologies
2017–2019
Design Lecturer
NET IT, Varna/Sofia
2017–2019
Marketing Specialist
INGCONSULT, Varna
2017–2018